Overview
Karaokey is a competitive, remote karaoke game that pits you against your friends in a fight for pitch perfection. Our game takes the basic premise of karaoke, but enables you to karaoke a song in tandem with up to four friends long-distance; at the end of each round, it assigns you scores based on how good your pitch was throughout the song. This way, you can know definitively who the best singer is in your karaoke room! For 6.08: Interconnected Embedded Systems taught by Joe Steinmeyer and Stephanie Mueller in Spring 2020.
Roles
Creative Technology and Interaction Design
Skills
IoT, Python, C/C++, SQL, HTML/CSS, UI Design
Collaborators
Joanna Gerr (Comparative Media Studies and Computer Science), Bowen Wu (Computer Science), Agustin Garcia (Math and Computer Science), Ruidi Cao (Math and Computer Science).
The Context
One of the simple comforts humanity has steadfastly indulged in throughout history is the art of song. Bards sang of medieval tales; pirates sang sea shanties to stave away the boredom; and college students sing alongside each other to distract themselves from the looming deadlines of final project reports and rapidly developing pandemics.
Modern day youth especially delight in Karaoke, a form of entertainment where one sings along to lyrics on-screen with a vocals-less backing track behind them. We, the 5 team members, are no exception—but, while good fun, we felt that there was something missing from traditional karaoke. Although we had been separated by quarantine and social distancing, we sought way of reuniting, from afar, in the spirit of competition.